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The Importance of Eye Tracking in VR
I was hugely impressed in the way where you go. It's stunningly obvious. This is the way that it should be done, but also no one's done it this way before. With a slight asterisk being the PlayStation VR2 has eye tracking in it. I like the term spatial computing. That's what they keep talking. And that VisionOS is the first spatial operating system. They were using a persona, which is a 3D recreation of their face. Instead of using this 3D persona, you could just be a Memoji.