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143. Lovelace vs RDNA 3 Ray Tracing, Future DLSS, Ukraine War, FPGA | Govt Engineer

Broken Silicon

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Graphics Performance

Nicat: I feel like therehave been paradime shifts in the way graphic cards have transitioned into new types of rendering. Back then it was 16 hundred by 12 undr, i think it was like ther 16 hunded by 12 hundred. Now we're talking about one 20 herts, hec bean and some games on consolsand back thern,. No, people really were ok with 30 frames per second on average, really? Ye? And honestly, depending on the game, all else still, third, 30 is ok, Depending on the game. That's heavy emphasis on the depending though... 60 is better a, not going to argue that 60 is quantitatively a

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