14min chapter

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A deep dive into Go's stack (Go Time #288)

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CHAPTER

Pointers and Structs in Go Programming

This chapter discusses the use of pointers and structs in Go programming, highlighting the benefits of passing pointers instead of copying large structures to save memory and improve performance. They also delve into the concept of registers in modern processors and touch on escape analysis in Go for optimizing memory allocation. Additionally, they explore ways to ensure variables don't escape to the heap and the need for code analysis and optimization in Go programming.

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