
Into the Depths: Spelunky 2 - Part 3
Eggplant: The Secret Lives of Games
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Is This a Good Use of a Parachute?
I'm really into this idea of the one level ice cave. Theres breed of people here do yedries. Dislike everybody just skip yedries if they have the opportunity. Iso gode a ge like yowel. They've got tha, the the spike shoes are guaranteed drop. It's pretty on the compass, or the compass is ve good for si. Soa, ye, it's nice to challenge this idea that you think that video game design should get a little harder and a little harder as you get a little better. Like, no, actually, a spiky difficulty, a kind of graf curve, leads to more manageable experience.
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