Nice Games Club - a gamedev podcast! cover image

Combat Design (with Timothy Staton-Davis)

Nice Games Club - a gamedev podcast!

CHAPTER

The Art of Combat Design

This chapter explores the intricate mechanics of combat design in video games, focusing on player agency, skill development, and the balance of power between characters and enemies. It emphasizes the importance of player expression through various gameplay styles and the need to create systems that reward diverse tactics. By using analogies like rock, paper, scissors, the discussion highlights how nuanced interactions can enhance the overall player experience.

00:00
Transcript
Play full episode

Remember Everything You Learn from Podcasts

Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.
App store bannerPlay store banner