The AIAS Game Maker's Notebook cover image

Opus and Taiwanese Game Development with Sigono's Scott Chen

The AIAS Game Maker's Notebook

CHAPTER

Rocket of Whispers

Rocket of Whispers was made in almost two years. The team started with a couple of people and grew to eight by the time they were finished. They focus on sound as an element that's universal, not just words or visuals. And so another like, I guess you start tackling humans at that point as well, right? In Rocket of Whispers? Yes. So we only tackle two people. We do survive. We kind of want to do humans, but not too much. Maybe just two.

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