The Vergecast cover image

Zuckerberg on the Quest Pro, our impressions, and the state of VR games

The Vergecast

CHAPTER

Navigating the VR Gaming Landscape

This chapter examines the current state and future potential of virtual reality (VR) gaming, using Resident Evil 4 as a focal point. The discussion highlights challenges such as hardware limitations, market dynamics, and consumer expectations, while questioning the sustainability of VR as a platform for AAA games. Through analyzing titles like Beat Saber and social interactions in games like Fortnite, the chapter considers the evolving nature of VR gaming experiences.

00:00
Transcript
Play full episode

Remember Everything You Learn from Podcasts

Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.
App store bannerPlay store banner