16min chapter

The Vergecast cover image

Zuckerberg on the Quest Pro, our impressions, and the state of VR games

The Vergecast

CHAPTER

Navigating the VR Gaming Landscape

This chapter examines the current state and future potential of virtual reality (VR) gaming, using Resident Evil 4 as a focal point. The discussion highlights challenges such as hardware limitations, market dynamics, and consumer expectations, while questioning the sustainability of VR as a platform for AAA games. Through analyzing titles like Beat Saber and social interactions in games like Fortnite, the chapter considers the evolving nature of VR gaming experiences.

00:00

Get the Snipd
podcast app

Unlock the knowledge in podcasts with the podcast player of the future.
App store bannerPlay store banner

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode

Save any
moment

Hear something you like? Tap your headphones to save it with AI-generated key takeaways

Share
& Export

Send highlights to Twitter, WhatsApp or export them to Notion, Readwise & more

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode