Theories of Everything with Curt Jaimungal cover image

Jonathan Blow on Consciousness, Video Game Design, True Art vs. False, and Free Will

Theories of Everything with Curt Jaimungal

CHAPTER

The Truth in Game Design

This chapter explores the complexities of truth, contrasting objective measurements with subjective feelings while sharing personal experiences that sparked a passion for game design. It delves into the intricate relationship between creativity and technical constraints, using the game Braid as a prime example of how gameplay mechanics can manipulate concepts like time. Ultimately, the chapter highlights the potential of video games to provide deep insights and enhance personal exploration through engaging puzzle design.

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