
Episode 92: How Computers Work Part II - Silicon and Transistors
The Science of Everything Podcast
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How to Represent Data and Instructions in a Computer
In order to represent data and also instructions, instructions themselves a machine code which consists of zeroes and ones. We can store pictures by essentially just a sequence of numbers corresponding to the color or intensity of each a pixle in the array. In the audio clip, a video can be represented by a sound tract sink to a sequence of images. So we can represent really any type of information we like, text, images, numbers, machine instructions, whatever, as sequences of zeros and ones appropriately interpreted by the computer. But all you have to do is have an instruction somewhere that tells the system what type of information this is,. Whether it's just binery numbers, or whether
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