
Building Supercell Under the Sun with Massimo Caporale, CPO at Bandai Namco Mobile
Deconstructor of Fun
00:00
The Challenges of Developing a Game Studio
Superself has almost divided the jobs, which make sense. There's live games and there's new games. You might have similar roles, but the content of that role is is different no matter where you oe. One is production, heavy scale outsorcing, and the other one is probably hands on with great visual development scales. Same gos for literally every other discipline.
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