
023 - Self Determination Theory and Video Games
Psychology of Video Games Podcast
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The Evolution of the Game Industry
No man's sky is a good game, but if it does fail to deliver, but it's a very important game. I think that no man's sky moved the needle forward on creating a scope of potential experiences, but they didn't quite understand that it wasn't the breadth of content. The industry's made the same mistake a couple of times and I'll give you a couple of reference points. But essentially, it was saying, if I just create quintillion planets, that will be sufficient. We need games that are creating a breadth of content with respect to need satisfaction, not with respect to content.
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