
Darkest Dungeon with Tyler Sigman
The AIAS Game Maker's Notebook
Early Experiences in Game Design and Interviewing at Hasbro
The speaker discusses their early experiences as a game designer and their interview at Hasbro. They talk about the challenges of designing a good game with limited cards and the importance of having a purpose for each component. They also mention three non-collectible card games they created, including Witch Hunt, Shrimpin, and Night of the Ill Temperate Squirrel.
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