
WHY WE BLEEP 034: MYLAR MELODIES + MUSIC THING
Why We Bleep
How Simple Can You Make It?
Designers should aim to make something as simple as possible, says Liker. But not too simple is ignoring the cognitive cost of making it more complex. Inad x even itself has a hundred and 60 odd controls in it, variables. And there is, within that interface, you can change every single variablean change ino,. The seven from the front panel of iti. O, there is allit. It's ver incredibly easy to look at something and see what else it could do - but i'd love to see some one make a worse interface.
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