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Morrus’ Unofficial Tabletop RPG Talk

CHAPTER

Rethinking Resting Mechanics in RPGs

This chapter explores the dynamics of resting during gameplay in tabletop RPGs, particularly within Dungeons & Dragons. It contrasts players' narrative-driven needs for rest with traditional resting rules and delves into various resting mechanics, such as the creation of havens. The discussion emphasizes the importance of clear definitions and rules to enhance player experience and game master challenges.

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