
Mike Hutchinson's Rule of Three
Bastionland Podcast - Tabletop Roleplaying Game Design
00:00
Immersive Game Settings Through Lists and Storytelling
The chapter explores the use of lists and game elements to immerse players in a game's setting, drawing historical parallels and emphasizing storytelling in games beyond combat. It discusses the narrative potential of collectible card games and reminisces about CCGs based on popular TV shows and movies. The chapter also delves into the mechanics of games like Arkham Horror the card game and highlights the influence of miniatures and game books on childhood gaming experiences.
Transcript
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