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Indie Game Evolution at Nintendo
This chapter explores the history of indie game development within Nintendo, focusing on the launch of a game on the Wii platform and the accompanying challenges of the WiiWare service. It discusses the internal dynamics at the company, including the initial indifference to indie games and the eventual recognition of their importance, alongside the evolving relationships with third-party developers. Additionally, the speaker reflects on personal experiences navigating corporate bureaucracy and the value of respecting developers' intellectual property and creativity.