
270: Xbox Showcase 2023 DOMINANCE, Starfield, Fable discourse, and more!
The XB2 — A Gaming Podcast
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The Power of Compulsion
Xbox game studios is supposed to be about helping teams deliver on their dreams. And so compulsion, I think, could be the perfect example of that working. The way that we've seen an external step up is an example of a studio that has gone through that pipeline. It's like double a point five or something. Still a little bit of weirdness, but you can start to see them shine through and clockwork revolution looks like the bar shot game that we've been waiting for 10 years.
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