
Christoph Nakazawa - Athena Crisis, Jest, Yarn, MooTools, Metro
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How to Start a Journey After Having Kids
I appreciate your strategy here. You're basically optimizing to pay the cost on, you know, really the nuts and bolts of the game. Whereas oftentimes it's so easy to get like really fascinated by a shiny new game engine. And then when it comes to building this thing that you want to share with the world, you just don't have it in you to finish it out. So I just want to give some appreciation for that approach.
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