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From Crosswords to Squeezy: Jeff Chen's Creative Adventure

Hey, Good Game

CHAPTER

Game Development Journey: From Idea to Prototype

Exploring the journey of creating a new game prototype involving word transformations, the chapter discusses seeking advice, self-teaching game development, and iterating based on feedback. It delves into the struggles of balancing puzzle difficulty and player frustration, highlighting the persistence and adjustments made to enhance the game design.

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