Software Engineering Daily cover image

PlayStation 2 Emulation with TellowKrinkle

Software Engineering Daily

00:00

Emulating the Past: PCSX2 and PlayStation 2 Architecture

This chapter explores the development journey of the PCSX2 emulator for macOS, highlighting the challenges of adapting complex graphics APIs and the intricacies of the PlayStation 2's architecture. The discussion sheds light on the unique characteristics of the console's graphics system and the technical hurdles faced in achieving accurate emulation.

Transcript
Play full episode

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app