2min chapter

Deconstructor of Fun cover image

TWIG #313 Netflix Games Gets Jacked while the Game Awards Jacks Up Numbers

Deconstructor of Fun

CHAPTER

Challenges of Profitability in Roblox and Game Development

This chapter explores the profitability challenges encountered by game developers on platforms like Roblox and UEFM, highlighting that few have succeeded without significant outside investment. It examines the contrast between game popularity and actual profitability, with 'Adopt Me' as a rare success story, and sets the stage for future insights from industry veterans.

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