
Judas, Writing and Narrative in Games with Bioshock Creator Ken Levine
The AIAS Game Maker's Notebook
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AI Tools and Augmentation in Writing
The chapter explores the use of AI tools and augmentation in writing, particularly in tackling the narrative Lego thesis in a large game. The speakers discuss advancements in language models, concerns about copyright issues and the potential of AI in analytics and data processing.
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