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a16z Podcast: Virtual Reality v Augmented Reality, and What's Next

a16z Podcast

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Exploring the Future of Virtual Reality

This chapter examines the complexities of 3D sound recording and Virtual Reality (VR) technology, discussing the spectrum of available VR devices and the importance of industry standards for quality. It further explores user experience, simulator sickness, and the evolving landscape of game development with a focus on the contrast between major studios and indie developers. The conversation highlights the potential of VR in gaming and film, emphasizing innovations showcased at Sundance and Hollywood's growing interest in narrative-driven VR storytelling.

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