Discover how learning to paint impacts the way we see light, shadows, and textures in our daily environment, encouraging a deeper observation of nature's complexity. Additionally, explore the use of Blender's geometry nodes for visual effects and learn about the guest's upcoming projects, such as a Blender course for beginners and catalog remastering.
The power of 3D graphics hardware and rendering technology is improving at an astonishing pace. To achieve high graphical fidelity, assets that compose 3D worlds must feature an ever-increasing level of detail.
Andrew Price is the founder of Poliigon, which is an asset production studio and store. Andrew also runs the highly popular Blender Guru YouTube channel where he teaches viewers how to use Blender.
Andrew joins the show to talk about how different virtual assets are made, building his company, the impact of AI on graphics production, whether graphics have achieved photorealism, and much more.
Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.
The post Graphical Photorealism with Andrew Price the Blender Guru appeared first on Software Engineering Daily.