
Early Access VS. Simultaneous Release with Brian Etheridge from Tripwire Presents!
IndieGameBusiness®
00:00
Steam Next Fest
"I think the modern day equivalent of early access is a. hopeful, it's ambitious," he says. "It doesn't come from a bad place, right? It's all the things hat you should be when you're an antre preneur." He wants to see developers launch their games and then let them sit for two or three years before they go on sale. The more times you hear people talking about a thing, the more likely you are to be interested in it,. So concentrating it around something like steam fest, where it's controlled and your demo is free, can get people in and payin attention to what it is like.
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