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What Is a Narrator in a Video Game?
Games ask us to do some extremely weird stuff to accept. And if you pause to think about it for a moment it's often really really weird like the things that we're asked to accept just as part of it. I end up talking about Eliza in a really interesting way the chatbot Eliza and ultimately ends up saying that the narrator is kind of this inhuman perceptive apparatus that is communicating detail to us that is kind of partial information that it thinks we need to know. Right so it's never fully the situation but it's enough of the situation for us to be able to do like empirical thinking about it.