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Is There a Gap Between Players and Creatives in Video Games?
One of your key areas of adficacy is attempting to bridge the gap of understanding between players and creatives. Where do you think that desire came from, and how do you pursue that advocacy? Ah, i've in a unique position where ii said i was in media, and i started an tube channel to get better on camera. I don't know of any one else who works in tripolate game development who also has a chip channel where they talk about games editorially a to the scale that i do. The chub audience doesn't actually want to hear most of it. They want to hear fock the publisher.