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a16z Podcast: Virtual Reality v Augmented Reality, and What's Next

a16z Podcast

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Exploring VR vs. AR: Challenges and Trajectories

This chapter compares virtual reality (VR) and augmented reality (AR), assessing their market readiness and technological challenges. It highlights the historical context of AR's development, citing early examples like the Nintendo 3DS, and examines VR's current advancements with tools like Samsung Gear VR. The discussion also touches on future applications of AR, including enterprise uses and the potential evolution of products like Microsoft's HoloLens.

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