2min chapter

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Soren Johnson (Part I) — Building Civilization Through 4X Design, Bridging Digital and Physical Gaming, Navigating the Evolving TCG Landscape, and Crafting Games for Varied Playtimes (#49)

Think Like A Game Designer

CHAPTER

How to Be a Successful Board Game Designer

Most of my background is with Tabletop Games. I've spent some time working on digital games and then some projects that are kind of living in both worlds, like Soulforge Fusion. And the overlaps and the fundamentals of design are pretty enormous. In fact, I generally advise new designers to try to start working on Tabletop Games first to hone the craft because they're so much easier to learn from.

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