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Argus: The World Engine for Scalable Onchain Games | Scott Sunarto

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Crypto conference announcement and discussion on Argus architecture and data availability

This chapter introduces a crypto conference happening in Europe and provides details about the event and keynote speakers. It also discusses the architecture of Argus from a crypto native perspective, focusing on the base chart and data availability, highlighting the use of Celestia as a data availability layer and the need for cheaper alternatives. Additionally, it emphasizes the importance of cheap data availability in building fully on-chain games and how Argus aims to address this bottleneck.

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