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Ben Robbins — World Building in Microscope, Gaming with Strangers and Writing Effective Rules (#64)

Think Like A Game Designer

CHAPTER

Embracing Constraints for Creative Collaboration

The chapter explores how constraints and restraints can enhance creativity by structuring narratives within boundaries. It emphasizes the value of equal creative input in group settings and introduces the Breakthrough Game for ideation. The focus is on social interaction, collaborative gameplay, and using games as tools for deeper connections and storytelling.

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