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Elan Lee — Building Exploding Kittens, Marketing as Design, Retail Pitches, and Playing to Sell (#91)

Think Like A Game Designer

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Innovating Gameplay: Redesigning Classics

This chapter explores the art of redesigning existing games to create innovative gameplay experiences. Through examples like 'Ascension' and 'Monopoly Deal', the discussion highlights how rule modifications can enhance player interaction and deepen understanding of game mechanics.

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