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[Weekend Drop] DevRel, Dev Megatrends and Dev Careers on the Cloudcast

The Swyx Mixtape

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You Should Have Skin in the Game

Aaron Carroll: I think that basically it's the principle of having a feedback loop that accelerates your learning and builds your network at the same time. He says you should have skin in the game, whether it's through some commitment device of like, by a certain date, I'm going to be able to do a specific skill or you commit to a system. Carroll: Having that commitment device and skin in theGame actually focuses your attention and forces you to learn.

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