
Boogie Loops
Playdate Podcast
00:00
Mario Pant - A Superintendo Game
We were inspired by mario p no lies, but i think when we crated the initial architecture, our vines were still a little bit in like, ok, what's the architecture of a tool? And then as we progressed each step. We were like, oky, what is the cukees thing we coul possibly make to control withs and i just kind of wen from there. It was pretty limited. There were only 15 sounds. You could only put three different notes on a single beat. But it was super fun to play with. I love the creative constraints of its being black and white and having this crank and the teeny tiny pocket sizenes of
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