When i did some three d, that was the, probably the hardest part obo getting up and running. There's a whole another world of something that youe never, i've never worked with three d before. But then once you understand, ok, these are the basics o modelling in three d. You can approach this as a jovscrip developer, or you can approach it as a three d person who knows how three d works, but is learning jov. Ecause it's like, yo, if you come from the three d world, the lights and camera, that's going to feel very at home.

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