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Shane Pill: Games for training and learning, the methods and the pitfalls

Rugby Coach Weekly

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Aren't You Trying to Create a Creative Game?

I still have quite a brave coach to do that and not that I get it right every time, but this happened last night in a training session when we were working on more effective passing against a drift offense. So you've actually got some feedback on your own knowledge base there if you didn't anticipate that outcome. Again, if we're designing the games purposefully, we shouldn't have a really good understanding of the outcomes that are possible from that game. But again, have you wanted that creativity because that's where they are in their development? And if that's not what's planned for, you've got to just recall to make about whether we're happy to sit with that and add that

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