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#262 Diving into Co-op Card Games with MJ Newman

The Game Design Round Table

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Archum RPG - Creating an Obscure Atmosphere

The encounter cards are show casing oppressive atmosphere, the love crafty and feeling of like hopelessness. So we made a lot of design choices to ensure that they feel pretty scary. It's all like there's no safety net in arkam. There's no lake,. Oh, if you're about to die, a, the game gets easier. Or, oh, if you have multiple lives, or anything like that. No when you run into health, that's it. The cenario 's over. You continue to the next cenario. But lake, ye. Sob nosir coaisa, please.

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