
Tomes of Magick: Dark Ages: Mage
Mage: The Podcast
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How to Make a Golem
We get talismans and there are a lot of them and everything makes sense you enchant something permanently with ten times as many successes per the highest pillar. We also get things like glyphs which i'm not sure how that would work is that just the case that you put it on the item can you move it around? There were a few holes in the system as i went through i could probably fill them in but it's one of those things that a bunch of the areas of the text are sufficiently mechanically tight that i would really like what the authors intended. That is my thoughts on chapter six what did you think adam for had to say about chapter six, please tell us over
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