
39: The Tricks of the Toolkit with Mark Brown (Game Maker's Toolkit)
Eggplant: The Secret Lives of Games
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The Psychology of Randomness in Fire Emblem
Sid Meyer did a GDC talk about I think it was like civilization revolution that we had console one and he kind of reviewed a lot of the secrets of the randomness. You can only really care about how the player is going to feel about this thing, right? And yeah, I think it's one of those things that some developers kind of keep under wraps like with Fire Emblem, Nintendo isn't going out and talking about it. But players who have like, you know, just the super obsessive people who are running wikis on that game have figured out exactly what the actual like true hit in Fire Emblem is.
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