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Soren Johnson (Part I) — Building Civilization Through 4X Design, Bridging Digital and Physical Gaming, Navigating the Evolving TCG Landscape, and Crafting Games for Varied Playtimes (#49)

Think Like A Game Designer

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Interviewing With Sid Meyer

"I didn't know if I'd be interviewing with Sid, so I definitely was nervous," he says. "He's a very down to go earth, easygoing guy, so he's very easy to talk to." The company offered him the job and it was by far the lowest offer in terms of money they had ever given him. He recalls being too embarrassed to say his favorite game was Pirates because 'it just felt like doing it'

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