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Reflections and Game Development Achievements
The chapter highlights the accomplishments of the speakers over the past year, including publishing a game called Glom, pitching another game called Dog Pile, and organizing numerous events to promote diversity in the gaming community. They also discuss updates and progress made on Dreamsettler, hosting a game jam, releasing an engine for play dates, and securing a third-party developer for a mini game. The chapter showcases their achievements and activities in the field of game development in 2023.