
The Power of Culture in Web3: The GMoney Story
Raoul Pal: Real Vision
00:00
Blur: A Good Thing or a Bad Thing?
I think the infrastructure to build that out is much harder than it sounds. It just takes time, right? And so when you have devs that are building a marketplace and have different incentives, then, you know, if an artist is very prolific and successful, that's great. But if they don't, then all of a sudden they're at the mercy of a marketplace that might not have their best interests at heart. I actually just had a call with some people like a few hours ago where we were debating whether the Blur incentives are actually net positive or net negative"
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