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Building the Zed Text Editor (with Nathan Sobo)

Developer Voices

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Building a Text Editor with WebAssembly and Rust

The chapter explores the complexities of building a text editor, focusing on the use of trees in computer science and the considerations for extending the editor with WebAssembly and Rust. It discusses the trade-offs of using Rust, advantages of monoglotism, challenges of compile times, and strategic moves in open-sourcing. Additionally, it touches on collaborative features, real-time editing, CRDTs, and evolving collaboration in the tech industry.

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