People are able to recognize cues that beforehand may have been invisible to them. In fighting games, like, people get really good at fighting games overtime because they're they can tell 15 seconds in advance what's likely going to happen. The more you start kind of thinking about weird possibilities, they just start popping out from the news headlines and on social mediopost anb walking by people your brain is just, you've made it salient.
Jane McGonigal's new books details how she creates alternate reality games in which people take part in virtual worlds, and, in so doing, gain a sensitively to the cues (and a familiarity with the conditions) that could lead to certain outcomes, making it possible to both prevent those outcomes and create the futures they'd rather live in instead.LINK TO
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