1min chapter

Sean Carroll's Mindscape: Science, Society, Philosophy, Culture, Arts, and Ideas cover image

52 | Frank Lantz on the Logic and Emotion of Games

Sean Carroll's Mindscape: Science, Society, Philosophy, Culture, Arts, and Ideas

CHAPTER

Is There a Game?

Game designers have been exploring the space of games that are explicitly not about goals. Wittgenstein famously sort of used game, the word game as an example of how hard it is to define anything. It just is like these are the kinds of things by which we, it's like a family resemblance thing.

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