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Ludology Episode 184 - Between Two Podcasters

Ludology

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Video Game Design - Is There a Way to Break the Rules?

The onboarding process. That's the one thing you've got to get over that video games really don't for the most part. So I'm certainly thinking a lot about it also. How do you playtest your games? Well, it depends on the game. And actually those are two very interesting examples because they were exact opposite processes as scythe and tardustone.

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