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two & a half gamers session #32 - Global launch games like a pro, Playrix GL rumour, Google updates

two & a half gamers

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Game Design - The Most Important Thing

This is more rather than a checklist that if you don't have these, probably don't even launch. So first things first, content pipeline from global launch. That's like I would say the most important one because if we assume that you are going to launch and you survive the soft launch where 99% of games die as they don't hit the KPIs. Can you keep the skeptic in the closet, please? Not kept, it's reality.

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