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Navigating GPU Programming with CUDA
This chapter discusses the complexities of using CUDA for GPU programming, emphasizing its low-level access and common pitfalls. It explores the evolution of higher-level languages like PyTorch and Jax aimed at simplifying GPU usage while also addressing the challenges of debugging in newer languages like Triton. The conversation further examines the ongoing reliance on Python in machine learning, methods to improve model performance, and the significance of explicit control over resource allocation during training.