Alderlake may have incompatibility issues with older d r m protected game. Sommarganis totally makes so in tells developer guide states o that the problem is that older games that are no longer actively being patched include d r m that may get confused by their big little architecture. Could we possibly get around this with a virtualized like, like a virt like, kind of transparent to the user? Hey, let's quickly pass through all our hardware to a v m axcept. Not efficiency cors, because they'r confusing. Is that something that microsoft and intel could work together on? That seems possible. But you'd have to get invide to play ball.

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