
How Pokemon Go Creator Builds on Kubernetes for Developers
The New Stack Podcast
00:00
Are You Trying to Scale Your Game Servers?
Every single game runs on their own cluster. And i think we're going to keep that sense of isolation the inver structure underneath. To day, it's a supermenual process. We also spend a lot of money scaling before. But i think there is a path in the future where we would be possibly even open sorcing our game sorver. I'm starting to work towards that future in bilds open fors policy with a naintic.
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